This week we read and investigated different aspects of game design and development. In the article, Applying Pedagogy during Game Development to Enhance Game-Based Learning, we read about how there are different levels of game design for classroom use. Each level incorporates a unit or lesson from a larger unit. When a unit is broken down into levels it is easy to see how it can relate to a game or simulation. The article also reinforced the importance of using the 5E model of lesson design: Engage, Explore, Explain, Elaborate, and Evaluate.
In addition to understanding out to design a game or simulation for use in the classroom, we explored how having students develop their own game can deepen their understanding. Applying learned content in a real-world situation helps students develop their 21st-century skills and make connections. Student developed games can be used as an engagement and assessment tool.
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