After digging around on the GEL website I decided to play Saving Draggy. It is a really well made, very cute game aimed at 5 to 10-year-olds. I love that the computer science students at Michigan State create their own games and publish them. There is no better way to learn the principles of game development and computational thinking than through the actual creation of a final product. You get to see firsthand what bugs can develop in your code, how important the details are, and how big of an impact your decision making has on the overall quality.
Computer science and game development students learn a lot of principles throughout their courses and this application of learning can reinforce their understanding. This game development could be used for assessment of learning.
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